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Advanced Shader Delivery Is Available Now Across Hardware

A few weeks ago, we announced that Advanced Shader Delivery (ASD) is available for Gears of War: E-Day and teased that the feature is coming to devices across Windows 11. Today, we’re proud to announce that Advanced Sha…

Hacker News 最新ibobev2026/10/21 · 24 天前7 分钟阅读

以下正文同步自 Hacker News 最新,版权归原站所有,已转换为易读排版。

A few weeks ago, we announced that Advanced Shader Delivery (ASD) is available for Gears of War: E-Day and teased that the feature is coming to devices across Windows 11. Today, we’re proud to announce that Advanced Shader Delivery is broadly available across the Windows ecosystem on devices powered by AMD, Intel, Nvidia, and Qualcomm!

ASD addresses a PC ecosystem wide challenge by delivering shaders at download of a title- reducing overall loading time, reducing shader stutter in game, and saving on power consumption. Check out the system requirements below for supported hardware and graphics drivers.

We’re also excited to announce that ASD will soon expand beyond the Microsoft Store and XBOX PC app to the Epic Games Store and Steam to deliver a better Windows gaming experience to more players! Epic Games will also roll out ASD support in an upcoming update for Fortnite.

For game developers, we’re continuing to make it easier to enumerate and compile state objects. Our upcoming October Agility SDK release includes important improvements such as partial programs, which will more efficiently compile complex state objects in different configurations.

We are also excited to showcase Call of Duty: Modern Warfare 4 as a great example of ASD working across devices. With ASD, shader compilation at first launch takes just a few seconds, compared to several minutes on a typical PC without ASD.

When launching Call of Duty: Modern Warfare 4, a UI string “Precompiled shaders installed” will appear in the bottom left

To experience ASD for Call of Duty: Modern Warfare 4, install the XBOX PC app before downloading.  For the best experience for ASD across all supported titles, make sure your graphics drivers are up to date.

If you’re a game developer looking to solve shader compilation, take a look at our documentation on how to integrate ASD for your title. Here, you’ll find instructions on how to collect state object databases (SODB) and upload them to game storefronts to support pre-compilation for your title today.

For those using Unreal Engine 5.8.4 to develop their title, the ability to integrate SODBs into the process is available today. Here is a link to their documentation on how to easily build an SODB into the process.

For those using Unity, SODB integration will be available in 2027!

GPUs supported: AMD RDNA ™ 1, RDNA 2, RDNA 3, RDNA 3.5, RDNA 4 architectures

Driver version: Adrenalin 26.6.1 or higher

GPUs supported: Intel® Arc B-Series: B570, B580, Intel® Core™ Ultra Series 2, Intel® Core™ Ultra Series 3

Min driver version: 32.0.101.9150 or higher

GPUs supported: All RTX GPUs and RTX Spark

GPUs supported: Qualcomm® Snapdragon® X2 Series

For feedback on the Advanced Shader Delivery experience, you can let us know via our DirectX Discord.

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